We are BadFriend Games

Artists you don't tell your mom about

Good Times, Bad Friends.

A team of devs from all walks of life. Each one bringing a unique set of skills and focus to each Bad Friend project.


V, the control freak

CEO, founder, visionary, and producer. V is the head of the company and comes up with a lot of the base concepts for the game that are expanded on. Without him this whole organization wouldn't be where it is today. I was not threatened to write this summary.

Juan, the backseat driver

Project manager/book keeper/ most responsible team member. Juan often handles the buisness side of things and makes sure the team is organized and professional. We are all kinda tired of him telling us how to do our jobs. You didn't hear that from me.

Yogen, the instigator

One of our artists, Yogen provides and expands upon a lot of our concepts in addition to creating a lot of character art along with Lynn. However one day he's the voice of reason and the next he might convince to fight the tiger in the zoo.

Matthew, the vandalizer

One of our artists, specifically for our weapon and gambit cards. Matt uses his background in sequential art to bring out the intesity in our game. He also may have defaced the Mona Lisa.

Jaeden, the vibe killer

Programmer and Web developer. Jaeden does the technical nerd work(programming) that manages the website and other projects surrounding it. He does math equations for fun like a madman.

Lynn, the escalator

Another one of our artists, Lynn is largely responsable for the many art prints you see of our characters. Do be careful though, she doesn't swing first but she won't go down first either.

Elijah, The poser

Elijah is our photographer/videographer. He captures all the moments of Bad Friends. You might not see him in a lot of videos or photos probably because he's holding the camera. Definitley not because he stole the original Elijah's identity.